The media and entertainment industry captures a wide variety of companies that serve to provide products and services that keep the everyday consumer engaged.
There are a number of segments within the industry, each of which provides a different form of entertainment to consumers around the world. These segments include traditional print media, television, radio broadcasting, film entertainment, video games, advertising and perhaps most importantly, the manufacturers of the technology that the above segments rely on. Key applications include broadcast, control rooms, post production, scientific visualisation, and meeting rooms.

3D stereoscopic display, or 3D imaging refers techniques for creating or enhancing the illusion of depth in an image by presenting two offset images separately to the left and right eye of the viewer. Images are generated by establishing two... Read more about 3D Stereoscopic Display

Often referred to as a control room, a broadcast monitoring environment is often related to the quality assurance in TV stations and in broadcast vehicles, where engineers confidence check signals throughout the system. A broadcast monitoring... Read more about Broadcast Monitoring

As collaboration between not only workers in the same office, but in office locations all over the world becomes more and more viable for a steadily growing number of companies, visual solutions for displaying presentations, documents and... Read more about Collaboration Room

A control room is a room serving as an operations centre where a facility or service can be monitored and controlled. Examples include broadcast studios, facilities management, process control and operations, utilities and infrastructure and... Read more about Control room

Digital signage is a form of electronic display that shows information, advertising and other messages. Digital signs (such as LCD, LED, plasma displays, or projected images) can be found in public and private environments, such as retail... Read more about Digital Signage

Large venue applications refer to settings where projectors and images are used to display contents to huge crowds of people. A large venue is not a single type of application or site, but anything from stadiums to auditoriums and concert... Read more about Large Venue

Using projectors in the post production process provides a solution to numerous challenges in the preview and quality control of new and edited material. The sheer screen size and replication of the exhibition theatre feeling provides a viewing... Read more about Post production

Use of projectors in rental and staging applications is widely accepted and used throughout the world. From small local events, to business conferences, to stadium tours, it often makes more sense to hire a projector than to invest in one. Read more about Rental and Staging

Spanning widely from museums and science centres to theme parks and entertainment centres, visitor attractions applications, and the use of audio and video, is an ever evolving industry. From the simplest way of relaying information and... Read more about Visitor Attractions